AI Insights · Timothy · January 2025
Top Slime Games on Android in Netherlands Q4 2024
Explore the performance of the top slime games on Android in the Netherlands during Q4 2024, with insights on downloads, revenue, and active user trends.
In the fourth quarter of 2024, the top slime games in the Netherlands showcased varying trends in downloads, revenue, and active users, according to data from Sensor Tower.
Super Slime Simulator: DIY Art experienced a notable fluctuation in weekly downloads, starting at around 553 and peaking at 1.8K in mid-December. Revenue, however, saw a decline after an initial high of $25, stabilizing around $13 towards the end of the quarter. Active users decreased from 4K in early October to approximately 2.5K by the year's end.
Meanwhile, Bruno – My Talking Slime Pet maintained a steady download rate, with numbers fluctuating between 800 and 1.6K. Revenue showed a spike, particularly in mid-December, reaching $54. Active users demonstrated an upward trend, closing the quarter at 15K.
Super Big Slime: Black Hole 3D displayed a gradual increase in downloads, culminating at 1.1K in December. Despite modest revenue, peaking at $13, active users reached over 10K by the end of December.
Fluid Simulation showed consistent download numbers, ranging from 250 to 320 weekly. Revenue peaked at $30 in mid-November, while active users remained stable, ending the quarter at 743.
Lastly, My Talking Slimy Slime Pet Cat saw a growth in downloads, reaching 416 by the end of December. Revenue increased steadily, peaking at $452 in the final week. Active user numbers rose to 2K by the end of the year.
These insights highlight the diverse performance of slime games in the Netherlands, with more detailed data available through Sensor Tower.